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AI Insights · Timothy · October 2022

Top 5 Adventure Games on iOS in Brazil Q3 2022

Explore the performance of the top five adventure games on iOS in Brazil during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Adventure Games on iOS in Brazil Q3 2022

The third quarter of 2022 witnessed notable performances from the top five adventure games on the iOS platform in Brazil. Here’s a look at how these games fared in terms of downloads, revenue, and active user trends, as reported by Sensor Tower.

Genshin Impact from COGNOSPHERE PTE. LTD. saw a dynamic quarter with its weekly revenue peaking at around $59K in mid-July. The game experienced fluctuations, ending the quarter with a high of approximately $40.6K in the final week of September. Weekly downloads varied, reaching a peak of about 9.4K in the last week of September. Active users displayed a general upward trend, climbing from 41.7K at the start of the quarter to a substantial 67.3K by the end.

MIR4 by Wemade Co., Ltd. had a steadier revenue stream, with weekly earnings mostly ranging between $8.6K and $16K. Downloads remained low, peaking at 400 in late June and dipping to 208 by the end of September. Active users saw a gradual decline throughout the quarter, starting at 13.3K and dropping to 10.1K by the end of September.

Ni no Kuni: Cross Worlds from Netmarble Corporation experienced a fluctuating revenue trend, peaking at about $23.3K in mid-July before declining to approximately $1.4K by the end of the quarter. Downloads also decreased significantly, starting at 2.3K in late June and falling to 819 by the end of September. Active users followed a similar downward trajectory, from 11.4K in late June to 4.6K by the end of September.

Tower of Fantasy by Level Infinite, which launched in early August, saw an initial spike in revenue and downloads. The game's revenue peaked at around $24.4K during its launch week and gradually declined to $951 by the end of September. Downloads mirrored this pattern, starting strong at 38K in the launch week and decreasing to 1.1K by the end of the quarter. Active users also showed a downward trend, from 28.5K in the launch week to 6K by the end of September.

Summoners War by Com2uS Corp. exhibited a more stable performance. Weekly revenue fluctuated between $2K and $17.4K, with a notable peak at $12.3K in late August. Downloads were modest but showed a slight increase towards the end of the quarter, reaching 380 in late September. Active users remained relatively steady, starting at 6.9K and ending the quarter at 8.4K.

For more detailed insights on the performance of these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022